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Flight Sim Labs is a new flight simulator development company with some fine pedigree:
A new company has seen the light! Flight Sim Labs, Ltd. was founded by Lefteris Kalamaras of Athens, Greece, a renowned developer and designer in the Flight Simulator and games industry. For the past eight years Lefteris has worked for PMDG in the US as Director of Development, being instrumental for the success of their Boeing simulator range of products. Once his work on the FSX line had been completed, he decided it was time for a next step in his career, to open up more opportunities for flight simulator fans. so the founding of Flight Sim Labs was a logical next step.
The focus of Flight Sim Labs is on Microsoft’s Flight Simulator range of products and specifically providing interfaces for (home) cockpits and their hardware, additional aircraft (such as the Concorde) and providing various services to other 3rd party developers.
The first priority is to continue to support the many PMDG customers by bringing them new FSX interfaces for PMDG aircraft and 3rd party hardware suppliers such as FlyEngravity, CPMFlight, Aerosoft and others.
Lefteris has acquired support from a few partners right from the start. Each brings his own very special expertise and experience to the company, thereby assuring great, high quality products and successful interaction with Flight Sim Labs’ customers.
François A. Dumas has joined as the PR Officer and all-around customer focus person, assuring both press and customers will be kept up-to-date at all times of what is going on. François will also shape the company’s website and run the support activities. François is a veteran in the Flightsim industry with more than 30 years of experience.
Andrew Wilson has joined the company (with his associates) and his Concorde X project, building a highly realistic Concorde simulation for Flight Simulator X. Andrew has made a stunning simulation of the Concorde for FS9 and is now set on doing the same for FSX.
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