TripleHead2Go/Acceleration "fix"

by mark.avey on November 2, 2007


FSInsider has produced an article to help you configure Matrox’s TripleHead2Go for use with Flight Simulator X: Acceleration:

For the best TripleHead2Go experience in Flight Simulator X: Acceleration, a small Flight Simulator configuration file tweak is necessary. This tweak will allow the field of view to properly adjust to your desired TripleHead2Go resolution.

To automatically configure Flight Simulator X: Acceleration for Surround Gaming with TripleHead2Go (recommended):

Matrox’s Surround Gaming Utility (which is part of the TripleHead2Go software bundle) can automatically configure Flight Simulator X: Acceleration for use with TripleHead2Go. To download the latest version of the Matrox SGU, please visit:

http://www.matrox.com/graphics/surroundgaming/en/downloads/sgu/

To manually configure Flight Simulator X: Acceleration for Surround Gaming with TripleHead2Go (for advanced users):

  1. On the Windows Start menu, click Run.
  2. In the text box that appears, type: %appdata%\Microsoft\FSX
  3. Click OK.
  4. In the directory that opens, double-click the fsx.cfg file, and open it using Notepad (or another text editor).
  5. Within fsx.cfg, in the [Display] section, locate the “WideViewAspect” parameter. (You can use the “Find” function in Notepad to make this easier).
  6. The default setting is “WideViewAspect=False.” Change the line to read “WideViewAspect=True.”
  7. Save your changes, and exit Notepad.

You can now launch Flight Simulator X: Acceleration as usual, and enjoy Surround Gaming with TripleHead2Go!

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